Monday, May 23, 2011

NUKE 6.3 Wins CGW Silver Edge Award

NUKE 6.3 was previewed on The Foundry's booth at NAB 2011 and the CGW team were so impressed that they've selected it for a Silver Edge Award.  If you're interested in purchasing Nuke or would like to get a quote, click here to contact an Authorized Nuke Reseller.

What's new in Nuke 6.3?


NUKE 6.3 is due for release in June and is packed full of new tools, reducing the need for artists to leave NUKE for external applications. New Spline and Grip Warpers, 3D particles, Denoise, a Planar Tracker and an audio scratch track all improve fluidity and flexibility of workflow, saving artists time.
Screenshot of Particles in NUKE 6.3 
Screenshot of Particles in NUKE 6.3


NUKE 6.3 also introduces a new Deep Compositing pipeline, allowing artists to work with deep data from 3D renders, supporting new ways to approach visual effects and more control when integrating and finishing CG rendered elements.
Screenshot of Deep Compositing in NUKE 6.3 
Screenshot of Deep Compositing in NUKE 6.3

MARI <> NUKE Workflow


In addition to all this, we have been working hard to make MARI and NUKE better friends which has resulted in a new workflow utilising the two to conquer common issues encountered during environment creation and texture projection such as stretching, seaming and occlusion.

NUKE Knows Stereo


NUKE continues to be the compositing tool of choice for stereo VFX work with its native stereo workflow. It also has everything needed to tackle 2D to 3D conversion work and is the only platform that supports The Foundry’s award-winning OCULA plug-in toolset.

 
TRON:LEGACY  
TRON:LEGACY

© Disney Enterprises, Inc. All Rights Reserved.


CGW Silver Edge Award


Read more Read more about the awards, bestowed on 'best of show' products at GDC and NAB.

 

Thursday, May 19, 2011

Job Alert: RTT USA Looking for NUKE Compositor

Posted 5/19/2011


Project:  Film and Print

Job Duties(s): 2D Tracking, Animatics , Animation (FX), Camera Placement / Tracking, Coloring / Correction, Compositing / Lighting / Image Processing, Matchmoving , Rotoscoping, Special FX / Particle Systems, Tracker / Matchmover, Texturing 3D

Software Utilized:  Photoshop, After Effects, Final Cut Pro, Python, MS Office, FTP, Nuke, HDRI, Boujou, Adobe Creative Suite

Genre(s): Animation (2D), Animation (3D), Visual FX

Bonus Eligibility: No

Relocation: No

Required Spoken Language(s): English

Required Work Auth.: United States

Start Date: Immediately

JOB DESCRIPTION
Position: Compositor
Reports to: CG Supervisor

Summary of Position: Supporting role to fellow Artists, CG Supervisor and Creative Director.

Job Responsibilities:
• Assisting team members with CGI projects as timing requires.
• Provide technical insight to Producer as needed, such as suggesting more efficient methods of handling a certain task.
• Lighting, shading, modeling and compositing realistic objectives and environments in Maya .
• Collaborate with fellow artists to create a visual style that will resonate with the target audience.
• Voice problems or concerns to Team Leads if missing materials.
• Maintain open and clear communication with Team Lead.
• Provide project status to Team Lead.

Skills Necessary:
• Compositing with Nuke and or After FX
• Understanding of 3D concepts and workflows
• Ability to coordinate with our 3D artists
• Ability to use extensive post effects to turn shots into high quality visuals
• Ability to develop high quality grading and finishing techniques
• Develop and integrate particle / visual effects
• Good knowledge of shading and lighting techniques in 3D
• Excellent traditional art skills
• Verbal and written communication skills
• Ability to collaborate with clients and strong desire to excel
• Proven pro-active team player
• Self motivated with ability to prioritize and attention to detail
• Take direction from others
• Ability to react and respond quickly to the needs of management and clients
REQUIREMENTS:

Education / Experience Required:
• Bachelors of Fine Arts
• Minimum 3 year experience in C



 

 

Monday, May 16, 2011

The Foundry Nuke v6.3 Beta Release Now Available





The Foundry have released Nuke 6.3 Beta.

Important Notes:

It is available to customers with an existing Nuke license key and valid maintenance.

Be aware that this is a beta build, some features are not yet fully implemented, and its performance cannot be relied upon in a production environment.

Follow the link for complete details, introduction videos and download information.

Don't have a seat of Nuke?

You can purchase Nuke at the Motion Media online shop.

Nuke(X) evaluations are available for 30 Days.

Contact an Account Associate at Motion Media for more details.

Ph: 310. 450-4000