Monday, May 23, 2011

NUKE 6.3 Wins CGW Silver Edge Award

NUKE 6.3 was previewed on The Foundry's booth at NAB 2011 and the CGW team were so impressed that they've selected it for a Silver Edge Award.  If you're interested in purchasing Nuke or would like to get a quote, click here to contact an Authorized Nuke Reseller.

What's new in Nuke 6.3?


NUKE 6.3 is due for release in June and is packed full of new tools, reducing the need for artists to leave NUKE for external applications. New Spline and Grip Warpers, 3D particles, Denoise, a Planar Tracker and an audio scratch track all improve fluidity and flexibility of workflow, saving artists time.
Screenshot of Particles in NUKE 6.3 
Screenshot of Particles in NUKE 6.3


NUKE 6.3 also introduces a new Deep Compositing pipeline, allowing artists to work with deep data from 3D renders, supporting new ways to approach visual effects and more control when integrating and finishing CG rendered elements.
Screenshot of Deep Compositing in NUKE 6.3 
Screenshot of Deep Compositing in NUKE 6.3

MARI <> NUKE Workflow


In addition to all this, we have been working hard to make MARI and NUKE better friends which has resulted in a new workflow utilising the two to conquer common issues encountered during environment creation and texture projection such as stretching, seaming and occlusion.

NUKE Knows Stereo


NUKE continues to be the compositing tool of choice for stereo VFX work with its native stereo workflow. It also has everything needed to tackle 2D to 3D conversion work and is the only platform that supports The Foundry’s award-winning OCULA plug-in toolset.

 
TRON:LEGACY  
TRON:LEGACY

© Disney Enterprises, Inc. All Rights Reserved.


CGW Silver Edge Award


Read more Read more about the awards, bestowed on 'best of show' products at GDC and NAB.

 

Thursday, May 19, 2011

Job Alert: RTT USA Looking for NUKE Compositor

Posted 5/19/2011


Project:  Film and Print

Job Duties(s): 2D Tracking, Animatics , Animation (FX), Camera Placement / Tracking, Coloring / Correction, Compositing / Lighting / Image Processing, Matchmoving , Rotoscoping, Special FX / Particle Systems, Tracker / Matchmover, Texturing 3D

Software Utilized:  Photoshop, After Effects, Final Cut Pro, Python, MS Office, FTP, Nuke, HDRI, Boujou, Adobe Creative Suite

Genre(s): Animation (2D), Animation (3D), Visual FX

Bonus Eligibility: No

Relocation: No

Required Spoken Language(s): English

Required Work Auth.: United States

Start Date: Immediately

JOB DESCRIPTION
Position: Compositor
Reports to: CG Supervisor

Summary of Position: Supporting role to fellow Artists, CG Supervisor and Creative Director.

Job Responsibilities:
• Assisting team members with CGI projects as timing requires.
• Provide technical insight to Producer as needed, such as suggesting more efficient methods of handling a certain task.
• Lighting, shading, modeling and compositing realistic objectives and environments in Maya .
• Collaborate with fellow artists to create a visual style that will resonate with the target audience.
• Voice problems or concerns to Team Leads if missing materials.
• Maintain open and clear communication with Team Lead.
• Provide project status to Team Lead.

Skills Necessary:
• Compositing with Nuke and or After FX
• Understanding of 3D concepts and workflows
• Ability to coordinate with our 3D artists
• Ability to use extensive post effects to turn shots into high quality visuals
• Ability to develop high quality grading and finishing techniques
• Develop and integrate particle / visual effects
• Good knowledge of shading and lighting techniques in 3D
• Excellent traditional art skills
• Verbal and written communication skills
• Ability to collaborate with clients and strong desire to excel
• Proven pro-active team player
• Self motivated with ability to prioritize and attention to detail
• Take direction from others
• Ability to react and respond quickly to the needs of management and clients
REQUIREMENTS:

Education / Experience Required:
• Bachelors of Fine Arts
• Minimum 3 year experience in C



 

 

Monday, May 16, 2011

The Foundry Nuke v6.3 Beta Release Now Available





The Foundry have released Nuke 6.3 Beta.

Important Notes:

It is available to customers with an existing Nuke license key and valid maintenance.

Be aware that this is a beta build, some features are not yet fully implemented, and its performance cannot be relied upon in a production environment.

Follow the link for complete details, introduction videos and download information.

Don't have a seat of Nuke?

You can purchase Nuke at the Motion Media online shop.

Nuke(X) evaluations are available for 30 Days.

Contact an Account Associate at Motion Media for more details.

Ph: 310. 450-4000

Thursday, April 14, 2011

The Foundry's Storm wins at NAB 2011

STORM has been awarded a 2011 Vidy Award and a 2011 DV Black Diamond Award at NAB

Storm, The Foundry's new digital workflow tool for use on or near-set was launched in March this year bringing a focussed and easy to adopt tool to digital camera workflows.

Shown at NAB for the first time since launch, STORM has been generating a lot of interest at the show.

2011 Vidy Award from the Editors of Videography


The Best of Show Vidy Awards recognise outstanding achievement in the advancement of the art and science of video technology. The Videography Vidy Awards is the longest-running NAB awards program.

A full list of Videography's winners can be found here.

 

2011 DV Black Diamond Award from www.dv.com


The DV Black Diamond Awards also recognise outstanding achievement in video technology and are judged by a select panel of engineers, editors, production and post professionals along with the magazine's staff.

A complete list of winners can be found here.

 

Whether you’re a DIT, Data Wrangler, DOP, Editor, Director or all of the above, STORM offers a consistent and reliable way to review, organise, prepare, edit, conform, grade and deliver RED Digital Cinema camera media on a laptop or workstation on or near-set.

STORM is currently available on Mac OS X and supports the RED ROCKET card. The roadmap for STORM is ambitious and the team are already well into development of STORM 1.1, due this summer, which will widen support for workflows including dSLR camera, QuickTime and ARRI media, AVID editorial integration and extended platform support to include Windows.

Wednesday, February 23, 2011

The Foundry Releases OCULA 2.2!

OCULA 2.2 has been released by The Foundry.

OCULA is a unique collection of plug-in tools that solve common problems with stereoscopic imagery, boost productivity in post production, and ultimately help to deliver a more rewarding stereoscopic viewing experience.

OCULA 2.2 addresses stability issues and sees many workflow improvements particularly to O_Solver and O_Vertical Aligner.  Overall, it is markedly more user friendly.

OCULA 2.2 is a free upgrade to all existing Ocula customers!

Eligible Customers will require a new OCULA 2.2 license key.

Contact an OCULA Reseller like Motion Media to get your New License Key.


To get more information on OCULA 2.2 and release notes click here.

Don’t miss out on the Nuke and Ocula production case studies!

NUKE & OCULA ON TRON

NUKE & OCULA ON AVATAR

Looking to try out Ocula for Nuke? Download the 15 day Trial!

Monday, December 20, 2010

NUKE 6.2 & NUKEX 6.2 Released

The Foundry is delighted to release NUKE 6.2 and NUKEX 6.2.

Now shipping, this major release encompasses artist feedback to deliver continued refinements to core operations and the latest technology to emerge from The Foundry's highly regarded in-house research team.

Check out the information below to find out more.

This update is free to anyone with valid maintenance. If your maintenance has expired, please contact brad@motionmedia.com

NEW IN NUKE 6.2

NUKE 6.2 gets the eagerly anticipated timeline Dope Sheet, making light work of manipulating animation key frames and interactively positioning and trimming read clips. It also brings significant improvement to rendering performance, flip book playback and 2D tracker interaction, along with enhancements to the expression editor and file browser - all core improvements contributing to improved productivity and workflow.

NEW IN NUKEX 6.2

NUKEX 6.2 adds new image-based modeling tools allowing any artist to easily combine a tracked 3D camera with a selection of 2D image features, automatically creating simple scene geometry. When added to new dense point cloud generation and automatic calibration of projection cameras from 2D images and geometry, NUKEX 6.2 provides new ways to reference and re-apply composited elements more efficiently and realistically into live action scenes.

For those working with CGI rendered elements, NUKEX 6.2 brings Pixar RenderMan Pro Server support to the 3D compositing environment. As an alterative to the in-built scanline renderer, integration with RenderMan aligns NUKE-rendered scenes with the rest of the 3D pipeline, seamlessly matching motion blur and depth of field, whilst providing the compositor with more flexible control of new rendering capabilities such as ray-traced shadows and reflections.

Click Here for More Info or to Purchase

Friday, December 3, 2010

A STORM is coming. Are you ready?

The STORM open beta is now live. FREE to use until the 1st March 2011. Download your copy now!

WHAT IS STORM?

If you work on or near set with RED footage you should take a closer look at STORM.

STORM assists RED Digital Camera workflows. It's quick and easy to navigate allowing producers, directors and editors to view takes in high resolution without interruption or delay.

Anyone who has done basic colour correction and editing will feel comfortable sitting at STORM and cutting together a basic edit or exploring a look interactively with the cinematographer. STORM supports the digital technician, providing simple and intuitive metadata tagging and timeline re-conform speeding up exchange with editorial and post production.


GIVE IT A GO

Why not try it out for yourself by downloading our OPEN BETA which is FREE to use until the 1st March 2011? Just visit our STORM pages where you'll find lots more information about STORM and links to some introductory videos by Nick Shaw from Antler Post.


WHY HAVE AN OPEN BETA?

We really wanted to make our beta publically available to get feedback from as wide an audience as possible. We want to know how STORM fares in different production environments, and to hear your views. So, try it, break it, tell us what's missing and help us build a great product.

NB: This is a beta release and, therefore, not perfect. We urge all our users to be cautious and not to rely upon it during production.


QUESTIONS AND FEEDBACK

We want to hear from you and have a STORM forum on REDUSER.net for this very purpose. Our team will be monitoring and happy to help you out with questions or take your feedback and suggestions.


 

Ted Schilowitz, Leader of the Rebellion at RED, comments:
“Having seen STORM in detail, I’d describe it as REDCine-X on steroids. Well worth the time to investigate it's capabilities if you are involved in post production, working with RED footage. The Foundry have looked at RED workflow in great detail and taken logical integration with RED to a very evolved state. We’re very excited that those shooting and posting RED all over the world will soon have access to this software.”

Ted on The Foundry booth at IBC talking about STORM

Ted on The Foundry booth at IBC talking about STORM

Paul Clements, Digital Imaging Technician on 'Pulp', describes the first use of STORM on a feature length movie:
"The Foundry's STORM is bridging the digital divide and bringing camera and post production closer together. Like many others I have very high hopes for its future and genuinely believe it will become the go to application wherever digital footage is being captured." More...

Using STORM on Pulp

Using STORM on Pulp

 

Colin Hubick, Partner, Minds Eye Entertainment:
"STORM lives up to the reputation The Foundry has established by producing high quality, uncompromising software solutions for the visual effects, and post production community...Even in the current alpha status, the power of this application from Laptop to Desktop is very evident." More...